Factsheet

Developer:
Sparpweed

Release date:
August 2013

Platforms:
Playstation 3
PC

Website:
ibbandobb.com/

Price:

9.99
$9.99

Description

ibb and obb is a game designed around cooperative play. Two players find themselves in a world split in two. In the bottom half gravity is reversed, enabling players to walk on both sides of the line seperating both halves. Portals allow the players to move from one side to the other. Puzzles and enemies are best dealt with through cooperation.

Features

  • Designed around 2 player cooperative play
  • Music by Kettel
  • Online multiplayer

Background

ibb and obb started out as Richard Boeser's graduation project. It had its first public appearance as part of IndieCade's selection at the E3 2008 in Los Angeles. There it caught Sony's eye and plans were made to get ibb and obb to Playstation. Sparpweed decided to try and self publish the game on the Playstation Store and found the means to do so through the help of Gamefonds, Rotterdam Media Fonds and an investor. At the end of 2010 production officially started in collaboration with CodeGlue.

Videos

Trailer YouTube

Gameplay footage YouTube

Awards & Recognition

    • "Winner Develop Indie Showcase award" 2013
    • "Winner Indiecade design innovation award" 2008
    • "Nomination Amaze trophy" 2012

    Selected Articles

      • "There’s a gorgeous elegance to its simple art style, and a perfect economy to the way it uses space, both above and below ground. It’s engrossing, clever and fun."
        - Tom Francis, PC Gamer

      About Sparpweed

      Boilerplate
      Sparpweed is a two man studio, Richard Boeser and Roland IJzermans create games with a focus on original gameplay and atmosphere. Games we like to play ourselves. Depending on a project's needs we team up with other developers, designers, artists etc. Sparpweed stays small and flexible. This way we can stay innovative and spend time on experimentation.

      More information
      More information on Sparpweed, our logo & relevant media are available here.

      ibb and obb Credits

      Richard Boeser (Sparpweed)
      Design, Production

      Roland IJzermans (Sparpweed)
      Design

      Peter de Jong (Codeglue)
      Strategy

      Harald Maassen (Codeglue)
      Code Lead

      Reimer Eising (Kettel)
      Music

      Tomasz Kaye (Redshift Media)
      Sound effects

      Kevin Geers (independent)
      Design

      Kurt Chapman (Codeglue)
      Code

      Ben Batty (Codeglue)
      Code

      Laurens Vandenbroucke (Codeglue)
      Code

      Tom Rutjens (Codeglue)
      Animation

      Eva Nieuwdorp (Codeglue)
      Production

      Maurice Sibrandi (Codeglue)
      Code

      David Goemans (Codeglue)
      Code

      Niels Uiterwijk (Codeglue)
      Code

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks