Factsheet

Developer:
Sparpweed

Release date:
PS3 August 2013 | PC May 2014

Platforms:
Playstation 3
PC (Steam)

Website:
ibbandobb.com/

Price:

9.99
$11.99

Description

ibb and obb is a two player cooperative game set in a puzzle filled world where gravity goes both up and down. You can only succeed by working closely together.

Features

  • Designed around 2 player cooperative play
  • Music by Kettel
  • Online multiplayer

Background

ibb and obb started out as Richard Boeser's graduation project. It had its first public appearance as part of IndieCade's selection at the E3 2008 in Los Angeles. There it caught Sony's eye and plans were made to get ibb and obb to Playstation. Sparpweed decided to try and self publish the game on the Playstation Store and found the means to do so through the help of Gamefonds, Rotterdam Media Fonds and an investor. At the end of 2010 production officially started in collaboration with CodeGlue. The PlayStation3 version launched in August 2013 and the PC Steam version will be available on May 26th 2014.

Videos

Trailer YouTube

Awards & Recognition

    • "Winner Develop Indie Showcase award" 2013
    • "Winner Cinekid New Media Jury Award" 2013
    • "Winner Indiecade design innovation award" 2008
    • "Nomination SXSW Gamers Voice Award" 2014
    • "Nomination Dutch Game Awards Best Entertainment Game" 2013
    • "Nomination Dutch Game Awards Best Entertainment Game Design" 2013
    • "Nomination Amaze trophy" 2012

    Selected Articles

      • "There’s a gorgeous elegance to its simple art style, and a perfect economy to the way it uses space, both above and below ground. It’s engrossing, clever and fun."
        - Tom Francis, PC Gamer
      • "It’s a must-have for its great cooperative experience — just make sure you pick a good partner."
        - Kallie Plagge, IGN

      About Sparpweed

      Boilerplate
      Sparpweed is a two man studio, Richard Boeser and Roland IJzermans create games with a focus on original gameplay and atmosphere. Games we like to play ourselves. Depending on a project's needs we team up with other developers, designers, artists etc. Sparpweed stays small and flexible. This way we can stay innovative and spend time on experimentation.

      More information
      More information on Sparpweed, our logo & relevant media are available here.

      ibb and obb Credits

      Richard Boeser (Sparpweed)
      Design, Production

      Roland IJzermans (Sparpweed)
      Design

      Peter de Jong (Codeglue)
      Strategy

      Harald Maassen (Codeglue)
      Code Lead

      Reimer Eising (Kettel)
      Music

      Tomasz Kaye (Redshift Media)
      Sound effects

      Kevin Geers (independent)
      Design

      Tom Rutjens (Codeglue)
      Animation

      Eva Nieuwdorp (Codeglue)
      Production

      Maurice Sibrandi (Codeglue)
      Code

      David Goemans (Codeglue)
      Code

      Niels Uiterwijk (Codeglue)
      Code

      Kevin Bansberg (Codeglue)
      Code

      Kurt Chapman (Codeglue)
      Code

      Ben Batty (Codeglue)
      Code

      Laurens Vandenbroucke (Codeglue)
      Code

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks