Factsheet
Developer:
Sparpweed
Release date:
summer, 2013
Platforms:
Playstation 3
PC
Website:
ibbandobb.com/
Price:
| Undecided |
Description
ibb and obb is a game designed around cooperative play. Two players find themselves in a world split in two. In the bottom half gravity is reversed, enabling players to walk on both sides of the line seperating both halves. Portals allow the players to move from one side to the other. Puzzles and enemies are best dealt with through cooperation.Features
- Designed around 2 player cooperative play
- Music by Kettel
- Online multiplayer
Background
ibb and obb started out as Richard Boeser's graduation project. It had its first public appearance as part of IndieCade's selection at the E3 2008 in Los Angeles. There it caught Sony's eye and plans were made to get ibb and obb to Playstation. Sparpweed decided to try and self publish the game on the Playstation Store and found the means to do so through the help of Gamefonds, Rotterdam Media Fonds and an investor. At the end of 2010 production officially started in collaboration with CodeGlue.Awards & Recognition
- "Winner Indiecade design innovation award" 2008
- "Nomination Amaze trophy" 2012
Selected Articles
- "There’s a gorgeous elegance to its simple art style, and a perfect economy to the way it uses space, both above and below ground. It’s engrossing, clever and fun."
- Tom Francis, PC Gamer
Additional Links
ibb and obb on Facebook
Follow the development through Facebook: facebook.com.
ibb and obb on Twitter
Follow the development through Twitter: twitter.com.
Music
Find out more about Kettel here: sendingorbs.com.
About Sparpweed
Boilerplate
Sparpweed is a two man studio, Richard Boeser and Roland IJzermans create games with a focus on original gameplay and atmosphere. Games we like to play ourselves.
Depending on a project's needs we team up with other developers, designers, artists etc. Sparpweed stays small and flexible. This way we can stay innovative and spend time on experimentation.
More information
More information on Sparpweed, our logo & relevant media are available here.
ibb and obb Credits
Richard Boeser (Sparpweed)
Design, Production
Roland IJzermans (Sparpweed)
Design
Peter de Jong (Codeglue)
Strategy
Harald Maassen (Codeglue)
Code Lead
Reimer Eising (Kettel)
Music
Tomasz Kaye (Redshift Media)
Sound effects
Kevin Geers (independent)
Design
Kurt Chapman (Codeglue)
Code
Ben Batty (Codeglue)
Code
Laurens Vandenbroucke (Codeglue)
Code
Tom Rutjens (Codeglue)
Animation
Eva Nieuwdorp (Codeglue)
Production
Maurice Sibrandi (Codeglue)
Code
David Goemans (Codeglue)
Code
Niels Uiterwijk (Codeglue)
Code
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks








